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Qt is an extreme example of the weird spot software development is in. Qt is an extremely high quality GUI toolkit. It would not be where it is today without the financial support of various for-profit endeavors. On the same token, right now it is being hindered by being a for-profit endeavor.I believe for a GUI toolkit the sale of licenses will always be a hindrance. That said, to have a quality GUI toolkit you NEED financial support.I don't know what the answer to this problem is but I hope we have some solution soon that doesn't involve the sale of licenses.
I posted this comment on the Qt blog but it was deleted, obviously I (and the other commenters) have hit a nerve.Digia is trying to focus on the mobile market yet it has now priced out startups and indie developers from using its toolkit by charging $350 per month to use Qt for commercial development on mobile platforms. If you already started a project based on Qt you need to be quick if you want to be able to lock the $25/mo in or jump ship.Instead of attracting new developers, developers are instantly turned away and won't even bother with Qt.
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This means that Digia's aim of growing the mobile market will slow and potentially leave the whole effort 'swinging' in the wind. Java ui toolkit. Is Qt growing at all in the mobile space?I tried to use it for an hobby project around version 4.3. The support for native widgets and platform integration was so immature, I ended up recoding the UI in Java and C/CX.Having briefly looked at 5.5 release notes, they still seem to lag miles behind the platform integration offered by Xamarin, even on the commercial version.So I wonder which companies are going Qt commercially and still spend the effort to write platform specific glue code. The problem isn't static vs dynamic linking, its 'relinking'On a closed platform like iOS or Android (through a marketplace like the Play Store), you can't access an installed application, open it up and modify it. With LGPL you must provide a way to relink without restrictions.I think they should try 'democratizaton' for usage of Qt without.GPL obligations, like Unreal Engine. But making money with open source software has always been really tricky and I don't think there are many examples of commercial success in that area.